Step 3: Global Parameters

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Optimize Object Position

Step 3: Global Parameters

We see the following window settings.

Distance from item to item defining the distance between objects you want to keep.

Distance from item to sheet defining the distance between the objects you want to keep and the limit of the sheet.

Time for Nesting Sheet: to define the time you want to calculate the optimal position of objects on each page. More time means better results.

Freedom It allows to choose the freedom rotation for our objects. More details...

Criterion objects: We can define how they behave copies of the objects themselves. More details...

Nesting Criteria: We also have the option to define how they behave all objects.More details...

Distance accuracy: This parameter defines the tolerance on the distance between objects. For example, if we define a distance of 1mm between objects, and an accuracy of 0.05, the distance will be from 1mm to 1.05mm. Define a value unnecessarily low, exponentially complicates the calculation. It is not advisable to use values ??less than 0.005mm.

Limit variants: We define the maximum possible solutions to be calculated. 20 is a correct default value. In case the result is not as good as we hope, we can increase it.

Use a rectangular shape: Use the object's bounding box for nesting.

Delete Original The original objects will be deleted.

Automatic nesting It ignores the values of rotation, and advanced settings, and makes the nesting under the best approach to each case.

Polyline Tolerance It allows us to set the tolerance value for create the straights polylines wich RhinoNest will works with.

Polyline Angle Tolerance It allows us to set the Angle value's tolerance for curved lines which RhinoNest converts to polylines.

Optimize Polylines Reducing points using a tolerance. The tolerance doesn't modify the geometry, just internally to compute the nesting.

Important Note: This option appears as long as the objects have the same orientation, and applies globally to all. In other words, if in the graphical editor we have defined different values ??for different objects, this option appears as a number. If we change, we apply this value to all objects.

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