Dynamic Bend

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This tool allow us to bend an object from an axis and plane selected.


Transform > Dynamic Bend

Command: DynamicBend


Steps:

1. Select the object to bend.

2. Select the axis to bend.

3. Select the plane to bend.

4. Move the Gumball to define the angle of bending.

5. In flip axis, we can change the direction to bend.

6. In preserve geometry, we can define if the geometry is rebuilt when bending (only works with Nurbs).

7. Rigid is used when bending multiple objects. When activated, the command will bend the group of objects, but won't bend every object individually.

8. In symmetry, we can define a symmetry of the object bended with center in vertical Gumball.

9. In straight, we can choose if the position of the Gumball will affect the bending end.

10. In replace, we can define if the original object will be deleted when validating.